Conlanging, fixing deadlocks, and rendering text in my alien linguistics game! | Themengi::Devlog[1]

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This month, I did some research for a new version of Themengi's conlang, fixed a nasty deadlock in the Bevy game engine, and added bitmap font-based text rendering support.

===== LINKS =====
Twitter: https://twitter.com/voooooogel
Discord: https://discord.gg/GpparbnXPC
Website: https://vgel.me/themengi/
Treebender: https://github.com/vgel/treebender
===== SKNIL =====

What if you were in Hitchhiker's Guide to the Galaxy, but didn't have a babelfish? Or in Star Trek without a ship's computer to translate? What if you were wandering around the slums of Mos Eisley, but didn't even know enough Huttese to buy some deathsticks?

Themengi is an in-development puzzle adventure game where you learn an alien language, constructed for the game, and use your growing but ever-limited skills to navigate a strange, yet strangely familiar, new world. Open doors, use computers, talk to disinterested customs officials, and pick up some delicious duty-free purupuru, because deep-frying is universal.

#devlog #gamedev #indiedev #pixelart #gamedevelopment #gaming
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