Adam Sessler recently got the chance to sit down with Jonathan Blow, the designer of Braid and the upcoming open-world puzzle game The Witness, headed to PS4 and PC in 2014. Learn about Jonathan's vision for his non-linear puzzles, and how he considers difficulty differently than most other games.
Watch more gameplay on Kotaku: http://kotaku.com/try-to-think-your-way-through-the-ps4s-first-big-puzzl-1447207052
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Watch more gameplay on Kotaku: http://kotaku.com/try-to-think-your-way-through-the-ps4s-first-big-puzzl-1447207052
Subscribe for more: http://www.youtube.com/subscription_center?add_user=rev3games
Buy the official Rev3Games shirts at http://rev3games.com/store
Follow Rev3Games on Twitter: http://twitter.com/rev3games
Like Rev3Games on Facebook: https://www.facebook.com/Rev3Games
Add Rev3Games on Google Plus: https://plus.google.com/110636064686881382169/posts
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