ROOT Board Game WOODLAND ALLIANCE Strategy Guide / HOW To WIN With The Woodland Alliance

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This video offers you 16 tips across the early, mid, and late game. I've also included how to counter the Woodland Alliance with 7 more Legendary Tactics. For clarification, Tip #7 has to happen Revolt first, spread sympathy next.

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=TIMESTAMPS=
0:00 Introduction
0:18 EARLY GAME
0:44 Tip #1: Spread Sympathy Wisely
1:33 Tip #2: Mobilize 3 Cards
1:46 Tip #3: Build 2 Bases Fast
2:12 Tip #4: 3 Officers
2:23 Tip #5: Card Draw
2:36 Tip #6: Guerilla War
3:11 Tip #7: 3 Matching Cards
3:33 MID GAME
3:32 Tip #8: Craft Cards
4:15 Tip #9: Defend Your bases
4:41 Tip #10: Organize
5:08 Tip #11: 2 Bases
5:34 LATE GAME
6:11 Tip #12: 4 Officers
6:35 Tip #13: Crafting
6:54 Tip #14: Under the Radar
7:23 Tip #15: Avoid Dominance
7:35 Tip #16: 3 Bases
8:00 How to Counter the Woodland Alliance in 7 Tips
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Faction Rules and Abilities

Crafting. The Alliance crafts during Daylight by activating sympathy tokens.
Guerrilla War. As defender in battle, the Alliance will deal hits equal to the higher roll, and the attacker will deal hits equal to the lower roll.
The Supporters Stack. To take various actions, the Alliance spends supporters, which are cards on their Supporters stack. Supporters can only be spent for their suit and do not count against the Alliance’s hand size. Supporters are face down, but the Alliance may inspect them at any time.
Capacity. If the Alliance has no bases on the map, the Supporters stack can only hold up to five cards. If the Alliance would gain a supporter but the stack cannot hold it, that card is discarded. If any bases are on the map, the Supporters stack can hold unlimited cards.

Removing Bases. Whenever a base is removed, the Alliance must discard all supporters of matching suit (including birds), and remove half of their officers, rounded up. If the Alliance has no more bases on the map and has more than five cards in their Supporters stack, they must discard down to five.

Sympathy Tokens. The Alliance has 10 sympathy tokens.
Placement Limits. A clearing can hold only one sympathy token.
Terms. A sympathetic clearing is one with a sympathy token. An unsympathetic clearing is one without a sympathy token.
Outrage. Whenever another player removes a sympathy token or moves any warriors into a sympathetic clearing, they must add one card matching the affected clearing from their hand to the Supporters stack. If they have no matching cards (including no birds), they must show their hand to the Alliance, and then the Alliance draws a card from the deck and adds it to the Supporters stack.

Birdsong
Your Birdsong has two steps in the following order.

Revolt. Remove enemy pieces and place a base and warriors, as follows. You may revolt any number of times.

Choose Clearing. A sympathetic clearing matching an unbuilt base.
Spend Supporters. Spend two supporters matching the suit of the chosen clearing.

Resolve Effect. Remove all enemy pieces in the chosen clearing. Then, place the base matching the clearing there, and place warriors there equal to the number of sympathetic clearings matching the base’s suit. Finally, place one warrior in the Officers box. (Remember to score one victory point per token and building removed.)

Spread Sympathy. Place a sympathy token, as follows. You may spread sympathy any number of times.

Choose Clearing. An unsympathetic clearing adjacent to a sympathetic clearing. If there are no sympathetic clearings, you may choose any clearing.

Spend Supporters. Spend supporters matching the suit of the chosen clearing. The number of supporters that must be spent is listed above the sympathy token.

Martial Law. You must spend another matching supporter if the target clearing has at least three warriors belonging to another player.
Resolve Effect. Place a sympathy token in the chosen clearing. Score the victory points listed on the space revealed on your faction board.

Daylight
You may take the following actions in any order and combination.

Craft. You may activate sympathy tokens to craft a card from your hand.
Mobilize. Add a card from your hand to the Supporters stack.
Train. Spend a card whose suit matches a built base to place a warrior in the Officers box.

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