MINI COUNTRIES Gameplay | A puzzle Based Country Building Strategy Game | ALPHA

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Mini Countries Gameplay Impression! Mini Countries is a level-based strategy puzzle game where you have to build up a resource transport network for a country. This is a Mini Countries First Impression ! Let's Try Mini Countries!

► Mini Countries is currently at status: Alpha

► Mini Countries was acquired by: Demo Code

► Download on Humblebundle and support the channel: http://bit.ly/FallenHumble
► Download Mini Countries on steam: https://store.steampowered.com/app/1214180/Mini_Countries/
► Download Mini Countries on Itch.io: ( No Link )
► Visit the Mini Countries Website at: https://www.yheekygames.com/

Welcome to Who's That Indie? Where I jump headfirst into a game and show you 20-30 minutes of gameplay, with unfiltered responses from within. No scores are given, it is entirely impressions and gameplay.

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► Mini Countries Gameplay Overview

Mini Countries is a level-based strategy puzzle game where a resource transport network must be built for a country.

Each level stands for a country that has different resources and characteristics. An ever increasing number of cities requires skill and good planning to meet the global request of resources for all cities. Upgrade cities and industries to provide better materials to your more demanding inhabitants.

► Mini Countries Gameplay Features

Build trade buildings to produce resources in your country

Make sufficient storage buildings available

Transport resources from storage buildings to demanding cities

Choose new items each month to bring your country forward

Note different seasons, because not all resources can always be produced

Upgrade resources by constructing industry buildings

Import resources which are not produced in your country
Export resources to generate knowledge

Integrate famous landmarks into your country

Decide on one branch for the development of your cities: Workers' cities allow trade and industry buildings to produce resources faster and science cities improve the growth rate and thus the generation of further knowledge points

Plan your resource production according to different seasons

Avatar by Triforce-Kun@tumblr

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