Iris Fall has done something for me that a lot of other puzzle games have failed to do. It got my attention. It also didn't let go of that attention for the duration of the game. While I do think that so much of what Iris Fall has done is right, the game does have one critical flaw, it's short. To some extent the games designers have made of for this short campaign with a great story, captivating delivery, and a ton of varying puzzles. However, I have some concerns that plenty of players will feel short changed with the handful of hours in gameplay that this game delivers.
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