How to Make Fun RTS AI | Strategy Game Visions Episode 3

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Insights on fun artificial intelligence from Ashes of the Singularity: Escalation designer Callum McCole.
*Previous episode: From Classic RTS to Living Worlds*
https://youtu.be/ZiiKgK3hFw0

*All the Strategy Visions episodes*
https://goo.gl/J2Uc84

*Get Ashes here, 10% off*
http://www.ashesofthesingularity.com/store

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*Game Makers Toolkit link*
What Makes Good AI (Mark Brown): https://youtu.be/9bbhJi0NBkk

*Footage*
- Dawn of War: Dark Crusade gameplay (Games Best): https://youtu.be/hTAX9ntoweE
- Rise of Nations: Extended Edition gameplay (MasterofRoflness): https://youtu.be/H7ZWA7Poslg
- Company of Heroes Gameplay (Pixelated Apollo): https://youtu.be/dYktdrPXuco

*Music*
- “Haalee's Theme” - Ashes of the Singularity, Geoff Knorr
- “Still Human?” - Ashes of the Singularity - Escalation, Geoff Knorr
- “Encountering Opposition” - Ashes of the Singularity, Geoff Knorr
- “Haalee's Retribution” - Ashes of the Singularity, Michael Curran
- “MULE” - Offworld Trading Colony, Christopher Tin
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