Elemental Escape Puzzle Game Prototype

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First time making a puzzle game prototype. I was tasked with making different puzzle mechanics and ended up with several different levels with unique puzzles and a element system that is the theme of the puzzler.
The main premise is that the player is trapped within a facility as a prisoner and has the ability to absorb and use elements around them to solve puzzles and escape. For example the player could find fire within a level, they could then use that fire to burn wood planks blocking the exit or melt ice blocking the way.
It was really fun experimenting with different ways to make puzzles and to see how far I could go with this prototype.
28th January 2020 to 30th April 2020.
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Головоломка
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