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Visit my Channel for more C&C content: https://www.youtube.com/c/zoom3000
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Command and Conquer games history and evolution:
The original Command and Conquer is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003.
CC Remastered for example: https://youtu.be/5iTXEL7KI8g?list=PLamnoxId_aK07cP8_5oVa8lVlklPZwb-7
Red Alert released on November 22, 1996, is set in an alternate universe 1950s and was originally made to be the prequel to Command & Conquer establishing Red Alert as the prologue of the entire Tiberium series of games. Louis Castle has said that connecting Red Alert with the Tiberium series was a "failed experiment". Red Alert introduces the Allies and the Soviets as rival factions roughly analogous to NATO and the Warsaw Pact of the Cold War.
Red Alert 1 for example: https://youtu.be/nh8yPQH79Bw
Sole Survivor is featured a deathmatch-style game in which each player controls any unit of the original C&C, including the dinosaurs, and travels around the game arena collecting crates to increase this unit's firepower, armour, speed, attack range and reloading speed.
Tiberian Sun, released on August 27, 1999, takes place in the year 2030. While the original Command & Conquer's plot was centered around an allegorical world politics setting, Tiberian Sun shifted this to a more science fiction-like setting against the apocalyptic background of Tiberium beginning to assimilate vast portions of the Earth's ecosystems. Tiberian Sun relies heavily on science fiction technologies and introduces a new isometric game engine featuring varying level terrain to give the impression of a true 3D environment.
Tiberian Sun online for example: https://youtu.be/8U2AWYNYY1c?list=PLamnoxId_aK1T0iHIKtfg5hfMIk5-jlW7
Red Alert 2 was released on October 23, 2000. It featured a Soviet invasion of America. Since that game lacked reference to the Tiberian series, the connection established in the first Red Alert game became unclear. However, it has been implied by the original creators of the series.
Red Alert 2 for example: https://youtu.be/xmyUwPNBpz4?list=PLamnoxId_aK0E2OYj53eai0OD1kGYK4z2
Generals, released on February 10, 2003, has a plotline which is unrelated to the other games of the Command & Conquer series. Generals is set in the near future and features the United States, China and the fictional terrorist organization, the Global Liberation Army. After its release, Generals received mostly positive reviews. Generals was the first Command & Conquer game that did not include full-motion video cutscenes to tell the story and that it departed from the unique interface and base-building mechanics that had characterized all of the previous Command & Conquer RTS titles.
Generals Zero Hour for example: https://youtu.be/RYHzT-zTd9c?list=PLamnoxId_aK06dbXeCAzCJukc0kG12sKc
Tiberium Wars, released March 29, 2007, was a return to the real-time strategy roots of the Command & Conquer series. As a direct sequel to Tiberian Sun, Tiberium Wars is set in 2047 and features the introduction of a third faction, the Scrin.
Red Alert 3, released on October 28, 2008, followed up on the story of Red Alert 2 and continued the series' more "light-hearted" take on Command & Conquer. It introduced many new comical units and the Empire of the Rising Sun faction, an anime inspired version of the Empire of Japan. Executive producer Chris Corry stated in a pre-release interview that Red Alert 3 will further differentiate the playable factions from each other and "[play] up the silliness in their faction design whenever possible".
Red Alert 3 for example: https://youtu.be/PnZqDxPPlXs?list=PLamnoxId_aK28vAIORjirqFD-k4HioUXb
Tiberian Twilight, released on March 16, 2010, saw a big change in gameplay from the previous Command & Conquer by removing the resource gathering and base building elements in previous games as well as the removal of the third faction, the Scrin.
My favorite mods that appeared in the video
Tiberian Sun - WarZone: https://www.moddb.com/mods/tiberian-sun-warzone
Red Alert 2 - Rise of the east: https://www.moddb.com/mods/riseoftheeast
Tiberium Wars - Tiberium Essence: https://www.moddb.com/mods/tiberium-essence
Visit my Channel for more C&C content: https://www.youtube.com/c/zoom3000
Support The Channel With Patreon: https://www.patreon.com/zoom3000
Command and Conquer games history and evolution:
The original Command and Conquer is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003.
CC Remastered for example: https://youtu.be/5iTXEL7KI8g?list=PLamnoxId_aK07cP8_5oVa8lVlklPZwb-7
Red Alert released on November 22, 1996, is set in an alternate universe 1950s and was originally made to be the prequel to Command & Conquer establishing Red Alert as the prologue of the entire Tiberium series of games. Louis Castle has said that connecting Red Alert with the Tiberium series was a "failed experiment". Red Alert introduces the Allies and the Soviets as rival factions roughly analogous to NATO and the Warsaw Pact of the Cold War.
Red Alert 1 for example: https://youtu.be/nh8yPQH79Bw
Sole Survivor is featured a deathmatch-style game in which each player controls any unit of the original C&C, including the dinosaurs, and travels around the game arena collecting crates to increase this unit's firepower, armour, speed, attack range and reloading speed.
Tiberian Sun, released on August 27, 1999, takes place in the year 2030. While the original Command & Conquer's plot was centered around an allegorical world politics setting, Tiberian Sun shifted this to a more science fiction-like setting against the apocalyptic background of Tiberium beginning to assimilate vast portions of the Earth's ecosystems. Tiberian Sun relies heavily on science fiction technologies and introduces a new isometric game engine featuring varying level terrain to give the impression of a true 3D environment.
Tiberian Sun online for example: https://youtu.be/8U2AWYNYY1c?list=PLamnoxId_aK1T0iHIKtfg5hfMIk5-jlW7
Red Alert 2 was released on October 23, 2000. It featured a Soviet invasion of America. Since that game lacked reference to the Tiberian series, the connection established in the first Red Alert game became unclear. However, it has been implied by the original creators of the series.
Red Alert 2 for example: https://youtu.be/xmyUwPNBpz4?list=PLamnoxId_aK0E2OYj53eai0OD1kGYK4z2
Generals, released on February 10, 2003, has a plotline which is unrelated to the other games of the Command & Conquer series. Generals is set in the near future and features the United States, China and the fictional terrorist organization, the Global Liberation Army. After its release, Generals received mostly positive reviews. Generals was the first Command & Conquer game that did not include full-motion video cutscenes to tell the story and that it departed from the unique interface and base-building mechanics that had characterized all of the previous Command & Conquer RTS titles.
Generals Zero Hour for example: https://youtu.be/RYHzT-zTd9c?list=PLamnoxId_aK06dbXeCAzCJukc0kG12sKc
Tiberium Wars, released March 29, 2007, was a return to the real-time strategy roots of the Command & Conquer series. As a direct sequel to Tiberian Sun, Tiberium Wars is set in 2047 and features the introduction of a third faction, the Scrin.
Red Alert 3, released on October 28, 2008, followed up on the story of Red Alert 2 and continued the series' more "light-hearted" take on Command & Conquer. It introduced many new comical units and the Empire of the Rising Sun faction, an anime inspired version of the Empire of Japan. Executive producer Chris Corry stated in a pre-release interview that Red Alert 3 will further differentiate the playable factions from each other and "[play] up the silliness in their faction design whenever possible".
Red Alert 3 for example: https://youtu.be/PnZqDxPPlXs?list=PLamnoxId_aK28vAIORjirqFD-k4HioUXb
Tiberian Twilight, released on March 16, 2010, saw a big change in gameplay from the previous Command & Conquer by removing the resource gathering and base building elements in previous games as well as the removal of the third faction, the Scrin.
My favorite mods that appeared in the video
Tiberian Sun - WarZone: https://www.moddb.com/mods/tiberian-sun-warzone
Red Alert 2 - Rise of the east: https://www.moddb.com/mods/riseoftheeast
Tiberium Wars - Tiberium Essence: https://www.moddb.com/mods/tiberium-essence
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